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- Girls & guns two hour wargames serial#
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- Girls & guns two hour wargames archive#
When alone he pulls back the picture to reveal a communications device. He is interrupted by a soldier who he shouts out. He moves into an adjoining room and begins to pull back a picture. Smythe asks for the civilians to be sent to him. He starts to suspect they may be spies and contacts General Smythe. He suspects Jamie to be from the Highlander regiment and says that war is no place for a young woman like Zoe. The major casts his eye over the civilians.
Girls & guns two hour wargames driver#
The Doctor, Jamie and Zoe enter alongside the ambulance driver who introduces herself to Barrington as Lady Jennifer Buckingham. Major Barrington gets word from General Smythe that they are to go over the top tomorrow. They decide to escape but are stopped by Carstairs. Outside, the Doctor is explaining trench warfare to Jamie. The lieutenant, by the name of Carstairs, tells the major about the civilians found in No Man's Land, which shocks the major. In a trench, a major is told that an ambulance is coming in. The woman is driving the soldiers, the Doctor and Jamie across No Man's Land in an ambulance when they are met by a British lieutenant named Carstairs. They encounter enemy soldiers who lead them away. They are surprised when they are confronted by a woman who says that they need to get to safety. Bombs start to fall, and the crew duck for cover. As they explore, they see barbed wire, and the discovery of a pith helmet allows the Doctor to place them in history. The crew laugh as Jamie leaves the TARDIS and treads directly into a puddle. The TARDIS lands in a desolate wasteland on Earth. The Doctor, Zoe and Jamie realise where they are The creeping realisation sets in that the Doctor cannot solve this problem alone, and that his days of wandering may be at an end. Infiltrating the control base, the Doctor discovers that the War Chief is also a member of his own race. At first believing themselves to be in the midst of World War I, they realise it is one of many War Zones overseen by the War Lords, who have kidnapped large numbers of human soldiers in order to create an army to conquer the galaxy. The Doctor, Jamie and Zoe arrive on an unnamed planet. The story also featured a father and son playing roles on screen: David Troughton, the son of Patrick Troughton, appeared in this story. Also, unlike most regeneration stories, the new lead actor did not appear in the final moments of the tenth part. It was also the first time that an incarnation of the Doctor and all his companions were written out of the program in the same story. It was the first time in the history of Doctor Who that either a companion or an incarnation of the Doctor made their last regular appearance in the concluding episode of a season. The final episode saw the departure of Patrick Troughton as the Second Doctor and Frazer Hines and Wendy Padbury as companions Jamie McCrimmon and Zoe Heriot.
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It was also the first story to have a large gap of time between it and the next one.
Girls & guns two hour wargames archive#
Discounting The Trial of a Time Lord as four narratively linked stories, it was the longest Doctor Who story to survive the purging of the BBC's videotape archive and currently marks the earliest point in the series where first-time viewers may begin watching Doctor Who in chronological order without encountering any missing episodes. It was also the first story in which Derrick Sherwin was credited as producer. It was notable for introducing the Time Lords and for being the first time that the Doctor's home planet was seen. It was the final story of the 1960s and the last produced in monochrome.
Girls & guns two hour wargames serial#
The War Games was the seventh and final serial of season 6 of Doctor Who. You may wish to consult War Games (disambiguation) for other, similarly-named pages.